Nerves
is proposed as a powerful means to route events
between the VRML world event system, transform
nodes and script nodes. However, Nerves would
be more than a mere extension of the exposedFields
and the ROUTE keyword. Nerves would provide a
high speed behavioral model which could be operated
and accessed by all the nodes and processes in
a world. Thus, a Nerve Node could embody complex
behaviors, moving beyond the simple signal system
of events and ROUTE. We hope that Nerves could
provide a "Lingua Franca" for behaviour in the
interactive and multi-user VRML worlds to come.
Source:
http://www.digitalspace.com/nerves/
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